Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1372264
Regression
No
[URP] Meshes are invisible when Building project with a Deferred Render path
How to reproduce:
1. Open user-submitted project
2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET
3. Build the project
Expected result: The Scene renders with a boat in it
Actual result: The boat doesn't render
Reproducible with: 12.0.0 (2021.2.0b14)
Not reproducible with: 12.0.0 (2021.2.0b15), 12.1.0 (2021.2.0b16), 13.0.0 (2022.1.0a12)
Could not test with: 7.7.1, 10.6.0, 11.0.0 (No Deferred Rendering Path)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 available in 2021.2.0b15 and up