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Fixed in 14.0.2

Fixed in 14.0.1

Votes

9

Found in [Package]

13.1.3

Issue ID

1372326

Regression

No

Dark band on the Scene objects when using Deferred rendering and custom shader made with Shader Graph

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project "TestingShadow_21_2_0b14.zip"

Expected results: No dark band on the Scene objects
Actual results: Dark band on the Scene objects

Reproducible with: 12.1.2 (2021.2.6f1), 13.1.3 (2022.1.0b2)
Could not test with: 7.7.1 (2019.4.34f1), 10.8.0 (2020.3.25f1) (no Deferred rendering)

  1. Resolution Note (fix version 14.0.2):

    Missing shader keyword is now added to deferred rendering when using shader graph

    Fixed in: 14.0.2

  2. Resolution Note (fix version 14.0.1):

    Fixed in 2022.1.1f1

  3. Resolution Note (fix version 14.0.1):

    Fixed in 2021.3.2f1

Comments (1)

  1. eduroam

    Apr 11, 2022 17:27

    Is there any chance to backport the fix to Unity 2021.

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