Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2020.2.1f1
2020.3
2021.1
2021.2
Issue ID
1308226
Regression
Yes
Hub doesn't install windows 10 sdk properly
Reproduction steps:
1. Make sure that Visual Studio and Windows 10 SKD is not installed on the machine
2. Install Unity from Hub with the Visual Studio and IL2CPP modules checked
3. Create a new project
4. Switch the Scripting Backend from Mono to IL2CPP
5. Build the project
Expected result: the project builds successfully as the necessary tools have been installed
Actual result: the build fails as the SDK is missing
Notes:
-The machine needs to be restarted after the installation for the SDK to be detected properly
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a9
Resolution Note (fix version 2021.1):
Fixed in 2021.1.1f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.5f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.24f1