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Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce:1. Open the attached project "OpenReadCrash.zip"2. Make sure the Scripting Backend is set to IL2CPP in the Player s... Read more
Conflicting implementation errors are thrown in Shader Graph when using ...
How to reproduce:1. Open the user's attached project2. In the Project view, open the folder "Bug"3. Double-click the Asset "New Shad... Read more
Rect Transform edge position changes when Pasting As Child on a differen...
Reproduction steps:1. Open user attached project ("UnityCanvasIssue.zip")2. Open SampleScene3. Select "GameObject" and "Image" in th... Read more
m_EtcTextureBestCompressor keeps changing the value back and forth when ...
Reproduction steps:1. Open the attached project "1376153_case.zip"2. Go to Project Settings > Editor.3. Navigate to the "ETC Text... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce:1. Open the user's attached project2. Open the Lighting window (Window > Rendering > Lighting)3. Make sure Li... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" Scene3. Enter the Play mode4. Record the di... Read more
AccessToken expiring and not being refreshed
After some time Idle errors and warnings are printed to the console related to Access Tokens expiring. Repro-Steps 1. Install Authen... Read more
ArgumentException errors are thrown when calling InputSystem.onAnyButton...
How to reproduce:1. Open user attached project2. Enter Play Mode3. Press any key on a keyboard that would output a symbol Expected r... Read more
Empty debug log warning whenever a certain tree prototype asset is loaded
How to reproduce:1. Open the user attached project2. Open the console Expected result: Empty consoleActual result: An empty warning ... Read more
Animation Window no longer adds keys immediately
The first transform (ex: Position) key you add on a GO using the Inspector is added to the Animation window immediately, but all add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons