Search Issue Tracker
Duplicate
Votes
0
Found in
2022.1.0a13
Issue ID
1375996
Regression
Yes
Animation Window no longer adds keys immediately
The first transform (ex: Position) key you add on a GO using the Inspector is added to the Animation window immediately, but all additional keys added through the Inspector do not appear in the AW until the mouse is hovered over the AW UI… then, the created key(s) appear.
Repo:
- New project
- Open AW
- Create a Cube
- In AW, create an animation Clip
- In AW, enable Preview or Rec mode
- In Inspector, RMB-click on Position transform and select “Add Key”…
- Key is created and appears in the AW
- Change the current time in the AW
- In Inspector, RMB-click on Position transform and select “Add Key” again…
Bug: The added key(s) do not appear in the AW until the mouse is moved over the AW UI.
Expected: The key(s) are added immediately, exactly like the first key.
Note: This issue happens on all subsequent keys, only the first key of a transform works as expected.
This is a regression.
Repro in…
2022.1.0a13.1822
Revision: trunk 5a5aca0fb632
Not repro in…
2022.1.0a12.1604
Revision: trunk 816252c3efbb
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
This is a duplicate of issue #1375664