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0
votes
Fixed

[IMGUI] Save scene pop up does not close after clicking on Don't Save bu...

IMGUI

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Jul 01, 2019

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Version/s: 2019.3.0a8

[Graphics General] Save scene pop up does not close after clicking on Don't Save button on changing Graphics API. Save scene pop up ... Read more

1
votes
Fixed

[Graphics General] Invalid OpenGL Context for rendering exception is thr...

Graphics - General

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Jul 01, 2019

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Version/s: 2019.3.0a8

Invalid OpenGL Context for rendering exception is thrown continuously on restarting the editor after changing Graphic APIs to OpenGL... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

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Jul 01, 2019

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Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more

0
votes
Fixed

Frame Debugger shows incorrect ShaderProperties input arrays

Graphics - General

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Jul 01, 2019

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Version/s:

Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more

0
votes
Fixed

Unity runs out of RAM after calling GameObjectRecorder.SaveToClip(clip)

Animation

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Jun 30, 2019

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Version/s: 2018.3.0f2, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the "sadas.unity" scene3. Press Play Actual result: Unity crashes with out of R... Read more

0
votes
Fixed

[2DRenderer] Same sprites with normal maps and different rotations are l...

Package: Scriptable Render Pipeline Lightweight

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Jun 30, 2019

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Version/s: 6.7.1

How to reproduce:1. Open attached project "SpriteNormalsLighting.zip" and scene "SampleScene"2. In Hierarchy window, select "asteroi... Read more

0
votes
Fixed

Crash on OptimizeMeshJobData<unsigned short>::OptimizeMeshJob when calli...

Graphics - General

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Jun 30, 2019

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Version/s: 2019.1.0a3, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "mesh_Crash.zip" project2. Open the "GeometeryVisualizer.unity" scene3. Press Play4. If Unity didn't cr... Read more

0
votes
Fixed

[Terrain] 'Brush Size' Slider indicator disappears when moving it to the...

Terrain

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Jun 29, 2019

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Version/s: 2019.1.0a12, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Create a Terrain Game Object in the Scene3. Go to Inspector4. Click on 'Paint terrain' bu... Read more

2
votes
Fixed

[LWRP] Mesh positions are set incorrectly when using SRP Batching

LW RP

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Jun 29, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project "SRPBatchingTest.zip"2. Build and run3. In the build, switch off and on the SRP bat... Read more

1
votes
Fixed

Redundant Gamma process in Texture2D.ReadPixels() when using 'Linear' Co...

Graphics - General

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Jun 28, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce:1. Download the tester-attached package(GammaIssue)2. Create a new Unity project and import the package3. Navigate ... Read more

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