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Meshes with enabled Read/Write option report their memory consumption in...
How to reproduce: 1. Open user-submitted project (DoubleMemoryMesh.zip), SampleScene 2. Make a development build with the 'joker_thi... Read more
[GPU PLM] 'Could not load symbol clCreateCommandQueueWithProperties' err...
Reproduction steps: 1. Open new Unity project 2. Observe Console window Expected result: No errors Actual result: "clCreateCommandQ... Read more
[Linux] WebGL build always fails and throws a FileNotFoundException
How to reproduce: 1. Create and open a new project 2. Press Ctrl+Shift+B to open the "Build Settings" window 3. In the "Platform" se... Read more
InvalidOperationException error when changing Timeline Playable tracks f...
How to reproduce: 1. Open the attached "RecorderError.zip" project 2. In Project Window expand the "DirectorTimeline" - > In Inspect... Read more
Tiling menu greyed out on mac editor resize button
1. hover over or click and hold resize button for editor window 2. expected: tiling menu appears and options to enter split view can... Read more
Camera with Post-Processing layer renders at half resolution when Stereo...
How to reproduce: 1. Open the attached "pfxBug" project 2. Enter the Play Mode 3. Change the Game view scale to 5x 4. In the Game vi... Read more
[URP] An error is spammed in a Build when using 2D Light with the "Use N...
How to reproduce: 1. Open user's attached "Render Bug Repro" project 2. Open the "SampleScene" Scene 3. Open the Build Settings (Fil... Read more
[Editor] Changing properties of multiple presets of "Tags & Layers" refl...
When multiple preset files of "Tags & Layers" are created and then tags or layers are added in every preset file then all the tags a... Read more
[Editor] New Tags and Sorting Layers are not created and added in the li...
When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more
[Android] "Unable to find lib_burst_0_0 and _burst_0_0" message logged w...
This does not have any effect on the actual Burst functionality, just an effort to load split libraries. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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