Search Issue Tracker
Unable to obtain license when activating it in the Unity Hub on Windows 7
Reproduction steps:1. Open the Unity Hub2. Sign in3. Press on the appeared button Manage License4. Press Add License5. Press Get a f... Read more
The Height of the label isn't the same size as content of the Label when...
How to reproduce:1. Open the attached project "LabelAutoSize.zip"2. Open Assets > TestUXML.uxml3. Observe "#m_label1" label Expec... Read more
[Android] The precision of Render Texture is low on Android devices with...
How to reproduce:1. Open the user's attached "FP16.zip" project2. Build and run on an Android device Expected results: The gradient'... Read more
[UIToolkit] BaseVerticalCollectionView.onItemsChosen is called only on 3...
Reproduction steps:1. Open user-submitted project2. Open the "Test Scene" scene from the Assets folder3. Enter Play Mode4. Double-cl... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors and "ALLOC_TEMP_MAIN" warnings wit...
Reproduction steps:1. Open the user's attached project "BetterLit2021.3-BuiltIn" from the "development" folder2. Correct manifest.js... Read more
[URP] [Android] Visual glitches (black lines) are shown on Google Pixel ...
How to reproduce:1. Download the attached project "1379049.zip"2. Build And Run on Android device3. When the app loads, press on "Lo... Read more
Rect Transform Gizmos aren't bound to the center of the Image Game Objec...
Reproduction steps:1. Create a new project2. Create a New Empty Scene3. Add an Image Canvas3. Observe the Scene view window Expected... Read more
Sprite is not updated when GameObject is a prefab
Reproduction steps:1. Download and open the attached "Operation TakeOver_Real.zip"2. Open the "character_select" scene and enter "Pl... Read more
Consistent EditorLoop 5-10ms spikes when using Metal API
Reproduction steps:1. Create a new project2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > ... Read more
[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com
Reproduction steps:1. Open the attached project "1378930.zip"2. Build and publish to play.unity.com (In menu bar go to Publish > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject