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Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce:1. Open project "Metal Backbuffer Crash.zip"2. Go to the Builds Settings (File>Build Settings)3. Press the "Play... Read more
Scene/Game view is flickering to fully black after moving viewpoint when...
Steps to repro:1. Open the attached project and "EveningB" scene;2. In the Package Manager install latest available HDRP package bui... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
String Literal may be garbage collected when building project with IL2CP...
How to reproduce:1. Download .Net 5 SDK2. Open the user attached "TestStringLiteral.zip" project3. Change the Scripting Backend to I... Read more
Crash with missing stack trace information after changing a Scene View s...
How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more
[Addressable] Sprite Atlas are unpacked after running Fix Analyse Rule
Reproduction steps:1. Open the user's attached project "AddressablesTesting.zip"2. Build Addressables by opening an Addressables Gro... Read more
UI Builder breaks cursor's parameters in the .uss file when changing .us...
How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more
One million variant limit for Always included shaders is checked before ...
STR:1. Make a new project using URP template.2. Copy the Lit shader from URP to Assets.3. Add the Lit shader to Always included shad... Read more
[UIR][VFX] Context border doesn't render as expected
- Open any VFX graph containing context- Observe the unexpected rendering of border Expected:- Same rendering than 2022.1.0a15.2078 ... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps:1. Open the user's attached project "SqliteTest.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject