Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.19.4
Issue ID
ADDR-2362
Regression
No
[Addressable] Sprite Atlas are unpacked after running Fix Analyse Rule
Reproduction steps:
1. Open the user's attached project "AddressablesTesting.zip"
2. Build Addressables by opening an Addressables Groups window and clicking Build > New Build > Default Build Script
3. Clean the Addressable build
4. Open Addressables Analyse window
5. Click to Fix Analyze Rule
6. Check Analyze Rules > Fixable Rules > Check Duplicate Bundle Dependencies > Remote > remote_assets_image_1.bundle
Expected result: It doesn't contain any slides
Actual result: It contains "Assets/Sprites/Olympics/Introslides1.png" file
Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Duplicate dependencies are being flagged as intended. None of the listed assets are packed in a sprite atlas.
(1) introslides1.png and introslides2.png are dependencies of multiple bundles.
(a) remote_assets_image_combo.bundle contains a prefab referencing those assets. The prefab has a root gameobject with an Image component referencing introslides1.png, and a child gameobject with an Image component referencing introslides2.png.
(b) remote_assets_image_1.bundle contains a prefab with an Image component referencing introslides1.png.
(c) remote_assets_image_2.bundle contains a prefab with an Image component referencing introslides2.png
(2) eq_slide_3.png and eq_slide_4.png are dependencies of multiple bundles.
(a) packedassets1_assets_all.bundle contains a ScriptableObject called ImageData.asset that references to eq_slide_3.png and eq_slide_4.png.
(b) remote2_assets_all.bundle contains a prefab with an Image component referencing eq_slide_3.png
(c) packedassets_assets_all.bundle contains a prefab with an Image component referencing eq_slide_4.png.