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Realtime shadows are missing under certain mixed lighting scenarios
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneB3. In the Lighting window, set Lig... Read more
Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...
Reproduction steps:1. Open the attached "RaycastHit crash.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode Expected res... Read more
Animation Control UI not displaying node Inspector in 2019.4.29
1. What happenedWhen upgrading to 2019.4.29 customer has discovered Animation Controllers are not displaying the Inspectors for node... Read more
[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...
How to reproduce:1. Open URP project2. Set platform to iOS3. Enable “Development Build” property in Build Settings4. Build & Run... Read more
CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...
How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more
Instance overrides indicator remains in the Hierarchy when prefab assets...
Steps:1. Add Cube and Sphere GameObjects to Hierarchy2. Convert them to prefabs3. Remove Box Collider component from Cube prefab ins... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...
How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more
Shader compilation error is thrown when #pragma target is set to 3.0 or ...
How to reproduce:1. Open the attached project "1358042.zip"2. Select the "TestShader" Shader in the Assets folder3. In the Inspector... Read more
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...
How to reproduce:1. Open the attached project "My project.zip"2. Open Project Settings window and select Player category3. In the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument