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[Shader Graph] Graph Inspector sticks to mouse after using dropdown
Steps to repro: 1) change a drop-down on the shadergraph graph inspector 2) observer that it sticks to the mouse (see attached gif) Read more
[MacOS] [Linux] "No Engine References" setting does not work when enable...
Reproduction steps: 1. Create a new project 2. Import contents of "ASMFILES.zip" into the assets folder of the project 3. In Editor,... Read more
[Profiler] Hierarchy randomly hides parts of the sample hierarchy if Edi...
How to reproduce: 1. Open any Unity Project 2. Open the Profiler Window (Ctrl/Cmd +7) 3. Load in the Attached profiler data file 4. ... Read more
[iOS] SignatureInvalid exception is thrown when attempting an IAP while ...
Reproduction steps: 1. Attempt an IAP on an iOS device Expected result: the purchase completes Actual result: the purchase fails wi... Read more
[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...
Reproduction steps: 1. Open user attached Project 2. Open "SCENE_NAME" Scene 3. Open Tile Palette, Window -> 2D -> Tile Palette 4. D... Read more
[UI Toolkit] ScrollView's scrollbar remains visible after setting the pa...
How to reproduce it: 1. Open the attached project "1297886.zip" 2. Load the "SampleScene" 3. Enter Play mode 4. Click the keyboard's... Read more
[Android]Build fails when having more than 1360 files in StreamingAssets...
Steps to reproduce: 1. Open user's attached project "empty.zip" 2. Build it for Android Expected results: Build succeeded Actual r... Read more
[iOS 14] Video freezes when resuming the app from suspension or unlockin...
Steps to reproduce: 1. Download and open the user's attached "VideoTest" project 2. Build and deploy the project to iOS 3. Lock and ... Read more
WindowsInstallerSet builder calculates compressed install sizes
Install sizes in Windows give the same size as the download size. The installed size should be larger since the download is compress... Read more
Prefab background preview color in Editor is dark
How to reproduce: 1. Create a new project 2. Create a new 3D object in the scene 3. Drag the new object to the Project view to make ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects