Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2.0f1
2021.1
Issue ID
1297878
Regression
Yes
[Android]Build fails when having more than 1360 files in StreamingAssets folder
Steps to reproduce:
1. Open user's attached project "empty.zip"
2. Build it for Android
Expected results: Build succeeded
Actual results: Build fails and a window with errors are thrown " A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade"
Reproducible with: 2020.2.0f1, 2021.1.0a9
Not reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.2.0b14
Note: The reproduction is not consistent with standalone platforms, I was unable to reproduce with windows and macOS, and even IOS, while others reproduced with windows and Linux
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1272592