Search Issue Tracker
Duplicate
Votes
0
Found in
2020.2.0f1
2021.1
Issue ID
1297878
Regression
Yes
[Android]Build fails when having more than 1360 files in StreamingAssets folder
Steps to reproduce:
1. Open user's attached project "empty.zip"
2. Build it for Android
Expected results: Build succeeded
Actual results: Build fails and a window with errors are thrown " A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade"
Reproducible with: 2020.2.0f1, 2021.1.0a9
Not reproducible with: 2018.4.29f1, 2019.4.15f1, 2020.2.0b14
Note: The reproduction is not consistent with standalone platforms, I was unable to reproduce with windows and macOS, and even IOS, while others reproduced with windows and Linux
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
This is a duplicate of issue #1272592