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1
votes
Fixed

Attempting to create a zero length compute buffer is thrown after upgrad...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2019

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Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Upgrade Universal RP package to 7.1.1 (latest SRP master);3. Obse... Read more

0
votes
Fixed

[Package Manager] User's registered assets are not displayed when "My as...

Packman

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Aug 06, 2019

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Version/s: 2019.3.0a11

"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more

0
votes
Fixed

[VCS] Deleting multiple assets while version control is enabled is very ...

Version Control

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0f1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more

1
votes
Fixed

No input appears when using keyboard character shortcuts with ALT-Code i...

Windows

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy Window create a new GameObject3. Rename GameObject > input character usin... Read more

0
votes
Fixed

[LWRP][XR LIH] Light does not Illuminate GameObjects at a certain positi...

Package: Scriptable Render Pipeline Lightweight

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Aug 06, 2019

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Version/s: 6.9.0

Steps to reproduce:1. Open users attached project "LightsBugUnity.zip"2. Open "SampleScene"3. In the Hierarchy Window select "Cube"4... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

1
votes
Fixed

OverlapCollider() registers an overlap only at specific points when a Co...

Physics2D

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Aug 05, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "Main" Scene in the attached "case_1174546-Composite_Collider_Bug" project2. Enter Playmode3. Open the ... Read more

0
votes
Fixed

Subtractive Mixed Lighting used with a Static Shadows Only Object change...

Shadows/Lights

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (SubtractiveStaticShadowOccluder)2. Open the SampleScene3. Open the Lighting Setting... Read more

0
votes
Fixed

Collider stays behind when GameObject with multiple Colliders is set as ...

Physics2D

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Aug 05, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached project("case_1174519")2. In Hierarchy select "My Child" GameObject3. Enter Play Mode4. Observ... Read more

0
votes
Fixed

[Android] Android SDK Build-Tools newest version location can fail

Linux

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Aug 05, 2019

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Version/s: 2017.4.27f1, 2018.3.11f1, 2018.4.2f1, 2019.1.0a8

How to reproduce:1. Make sure Android SDK Build-Tools versions 28.0.2 and 28.0.3 are installed2. Download the originally attached pr... Read more

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