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Fixed in 7.1.5

Votes

0

Found in [Package]

6.9.0

Issue ID

1174598

Regression

Yes

[LWRP][XR LIH] Light does not Illuminate GameObjects at a certain position when XR is enabled

Package: Scriptable Render Pipeline Lightweight

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Steps to reproduce:
1. Open users attached project "LightsBugUnity.zip"
2. Open "SampleScene"
3. In the Hierarchy Window select "Cube"
4. Move it across the X-axis

Expected results: GameObjects are lit by a Light source
Actual results: Light turns off or illuminates only one Gameobject when a GameObject is in the specific Illumination area

Reproducible with: 2019.2.0b10(6.9.0), 2019.2.0f2(6.9.1), 2019.3.0a11(7.0.0)
Not Reproducible with: 2019.1.14f1(5.16.1)

Note: this issue tends to reproduce with Spot Light and Point Light

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