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[GPU PLM] GPU lightmapper attempts to use OpenCL 1.1 devices, min spec i...
Reported by Andrew Spiering via Slack:So in doing some validation on AMD for Linux, we are running into some errors on trunk, they d... Read more
Reordering reference arrays crashes Editor
How to reproduce:1. Open the attached project and go to the "SampleScene"2. Select the "Object with Reference Array" in the Hierarch... Read more
Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...
When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more
Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...
How to reproduce:1. Open tester-submitted project (CopyPasteCrash.zip)2. Open 'Repro' scene3. In Hierarchy window select 'Page 1 - C... Read more
Memory Profiler does not display the memory used by the elements of jagg...
How to reproduce:1. Open the attached project "1266540.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Click "Capture Player" i... Read more
Imported Video clip has missing frames and is shorter when comparing it ...
Steps to reproduce:1. Create an empty project2. Import users attached video to the project3. Preview it in the Import settings In th... Read more
[Animation Rigging] Humanoid character animated with Animation C# Jobs i...
Humanoid character animated with Animation C# Jobs is offset Repro:1- Open attached project.2- Open scene "Game".3- Go into Play Mod... Read more
Crash while sculpting Terrain and Baking Lightmaps
Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project2. Initiate a bake3. Sculpt the terrain repeatedly4. Eventually..... Read more
[WebRTC] RenderStreaming sample project occasionally fails to load the f...
How to reproduce:1. Download the RenderStreaming sample project(com.unity.template.renderstreaming-hd)2. Download the appropriate we... Read more
There's a pop sound when changing the High Pass Audio Filter's Cutoff Fr...
How to reproduce:1. Open user's attached "HPFTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Hierarchy s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered