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Some prefabs reimport every time editor is restarted
Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab2. Restart the Editor3. Notice t... Read more
[ProBuilder] Inner radius setting does not exist within the Shape Tool w...
Reproduction steps:1. Open the attached project "1407039.zip"2. In ProBuilder select a new shape3. Create a new Stair shape4. Increa... Read more
Inconsistent GameObject movement when changing the order of Constraint c...
Reproduction steps:1. Open the user's attached project "Constraint Order.zip"2. Enter Play mode3. Select the "constrained" GameObjec... Read more
[TMP] Rect Transform value field slider sensitivity changes between inte...
Steps to reproduce:1. Create a new project or open an existing one2. Create a TMP Button GameObject3. Select the created GameObject4... Read more
shader compiler generate different codes for gles and metal/dx platform ...
shader compiler generate different codes for gles and metal/dx platform when handling unused cbuffer variables. which seems cause un... Read more
[UI Builder] UXML and USS files can't be opened through Code Preview pan...
How to reproduce:1. Open project "1405443.zip"2. Go to "Unity > Preferences > External tools" and select Visual Studio Code as... Read more
NullReferenceException is thrown when removing array item from selected ...
How to reproduce:1. Open the user's attached project2. In the Inspector window, from the More Items (⋮) menu, switch from Normal vie... Read more
[HDRP] Default Scene has ~56 SetPass and Draw calls when only camera is ...
How to reproduce:1. Open project "1397502.zip"2. Open "OutdoorScene" Scene and enter Play mode3. Open Window > Analysis > Prof... Read more
Mouse input is not registered after using Alt + Tab on Build
Reproduction steps:1. Open the project "Input UIToolkit issue.zip"2. Build and Run3. Click the "Click me" button (see that the butto... Read more
[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...
How to reproduce:1. Extract the attached project2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized