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Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
*Steps to reproduce:* # Import the attached package to 2D project # Open Sample scene *Actual results:* The whole scene fli... Read more
“Cache Management” text is misaligned in Preferences > Package Manager
*Steps to reproduce:* 1. Create new Unity project 2. Open Preferences window 3. In Preferences window select “Package Manager” 4... Read more
Sprite Shape Profile Asset icon is low quality and blurry in Project window
*Steps to reproduce:* 1. Create new Unity project using 2D Universal template 2. Create Sprite Shape Profile Asset in Project wind... Read more
Sprite Swap icons are low quality and blurry in Scene view
*Steps to reproduce:* 1. Create new Unity project using 2D Universal template 2. Make sure Scene view is open 3. Enable Sprite Sw... Read more
Network Transform Warning about a missing Network Rigidbody components l...
*Steps to reproduce:* # Open the attached project # Open the Cube Prefab # Observe the warning in the Network Transform compon... Read more
[macOS] network permission shows the name of previously closed app when ...
How to reproduce: 1. Open the “IN-103579_2159892_PermissionTwoAppsMacOS” folder 2. Open the “PrmSampleTestA” project 3. In Build ... Read more
Delta value returned by mouse movementsMonitor is different when changin...
Steps to reproduce: 1. Open the “PointerDeltaIssueRepro.zip“ project 2. Open the “SampleScene“ 3. Set the Screen Resolution to 25... Read more
The Radius Scale option is removed from the Visual Effect Graph Output P...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New VFX.vfx” in Visual Effect Graph 3. In the O... Read more
Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...
How to reproduce: 1. Open the attached “IN-103549” project 2. Enable Debug mode 3. Open the “AddressablesAssetGroup.cs” (IN-10354... Read more
Visual artifacts appear when the HD Dynamic Resolution Component changes...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Go to PikPok > Build Configs 3. Select “QA” in the left panel 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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