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Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.4
Issue ID
LOC-1221
Regression
No
Unmodified Addressable Groups are dirtied when reimporting Assets in Localization package
How to reproduce:
1. Open the attached “IN-103549” project
2. Enable Debug mode
3. Open the “AddressablesAssetGroup.cs” (IN-103549\Library\PackageCache\com.unity.addressables@2581a6be7421\Editor\Settings\AddressableAssetGroup.cs) with Rider and put a breakpoint on the line “{{m_CurrentHash = default;}}“ (usually line 655 or 657)
4. Attach the script to the Editor
5. In the project, go to Assets > Localization Data, right click on the “Test” asset and reimport it
6. Observe the result in Rider at the breakpoint
Expected result: The file is not dirtied
Actual result: The file is dirtied and the version control integration checks out the unmodified file
Reproducible with: 1.4.5 (2022.3.32f1), 1.5.4 (6000.0.50f1, 6000.1.6f1, 6000.2.0b4)
Could not test with: 1.3.2 (2023.1.0a12), 1.4.4 (2022.3.63f1) (incompatibilities with other dependent packages)
Reproduced on: Windows 11, Windows 10 (user reported)
Not reproduced on: No other environment tested
Notes:
- Using Visual Studio or VS Code does not show the issue clearly
- Issue sometimes does not reproduce when using Addressables version 2.5.0
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