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[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the attached "case_1376601" project2. Open the "ReproScene" Scene3. Enter the Play Mode4. Select the "Main ... Read more
"IndexOutOfRangeException" errors appear when entering Play Mode if usin...
How to reproduce:1. Open project "ZD_1162225_DeferredArray.zip"2. Enter the Play Mode3. Observe the Console window Expected result: ... Read more
[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...
Internal repro:./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuilds... Read more
UnityWebRequest GetResponseHeaders method returns null on Android devices
Reproduction steps:1) Download and open user's attached project2) Build and run test.unity scene on an Android device3) Observe logc... Read more
[Android] Application crashes when changing the source URL of a video pl...
Check here for the full fixes:[https://issuetracker.unity3d.com/issues/android-application-crashes-when-changing-the-source-url-of-a... Read more
Repeated warnings appear when applying Lit Material to "SpriteRenderer" ...
Reproduction steps: 1. Create a new 3D URP project2. In the Assets Window, create a new Material3. In the Hierarchy Window, create a... Read more
[Quest2][Vulkan] ReadPixel has Black artifacts when the image is generated
Reproduction steps:1. Extract “unity-bug.zip” and open it in the Editor2. Build and run on Quest device3. Open File Explorer and go ... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps:1. Open the attached “Test2022URPMemory” user’s project2. Build and run the Player (File > Build And Run)3. Le... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject