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Fixed in 2021.3.34f1, 2022.3.16f1, 2023.2.0b18, 2023.3.0a14



Found in


Issue ID




Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode



Reproduction steps:
1. Open the attached project “BadCursor”
2. Open Scene “Assets/Scenes/Initialization.unity”
3. Enter the Play Mode
4. Press T to start the test
5. Wait and observe the Game view (pay attention to the cursor and the “Active Cur Texture” displayed in the bottom right corner)

Expected result: Both “Active Cur Texture” and the cursor always have the same image
Actual result: Sometimes the “Active Cur Texture” and the cursor don’t have a matching image

Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

Reproducible on: Windows 11
Not reproducible on: No other environment tested

- Alternatively, it is viable from time to time to pause the test by pressing P and then load all cursors by pressing L. When everything is loaded, go through all cursors by pressing the arrow keys. If no differences are seen then press R to resume the test
- Reproduction is not consistent where by just waiting it might take 5-10 minutes on average and with alternative it can take about 5 reloads of all cursors

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