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Warnings "The referenced script on this Behaviour (Game Object '<null>')...
How to reproduce: 1. Open the project “IN_24945” 2. Open the “SceneTest” Scene in Assets 3. Open the “Addressables Group” window 4. ... Read more
Labels are still used for bundles after deleting the labels
Reproduction steps: 1. Open the attached project “Bug addressables deleted labels” 2. Click “Build -> New Build -> Default Build S... Read more
Event viewer shows multiple entries for the same operation.
1. Open the attached project 2. Open scene "SampleScene" 3. Press play 4. Notice that there are 2 GetTableEntryOperations w... Read more
[Addressables] ResourceProviders are not reloaded when the catalog is up...
Reproduction steps: 1. Open the “ResourceProvider_Stripped“ project 2. Open the “SampleScene“ scene 3. Choose Tools menu > Clear Cac... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps: 1. Open the "IN-46428.zip" project 2. Open Window -> Asset Management -> Addressables -> Profiles window 3. Clic... Read more
"Exception: Attempting to use an invalid operation handle" thrown when c...
How to reproduce: # Open the attached project "1477454_addressable_CleanBundleCacheOperation.zip" # Enter Play Mode Expected ... Read more
Editor freezes when selecting a class that inherits from an Abstract Ge...
Reproduction steps: 1. Open the “Crash test” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “Click to ... Read more
“AddressableAssetEntry” properties have different values before and afte...
How to reproduce: 1. Open the user’s attached “AddressableAssetEntryPropertiesNotFilledOutRepro.zip” project 2. Press Menu > Test > ... Read more
Content Update Builds modify the static bundles when their naming has "U...
How to reproduce: 1. Open the attached “IN-34077.zip” project 2. Open the Addressables Groups window (Window → Asset Management → ... Read more
InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...
Reproduction steps: 1. Open the attached project “AddressablesBatchLoadBug” 2. Enter Play mode Expected result: There are no er... Read more
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