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Event viewer shows multiple entries for the same operation.
1. Open the attached project 2. Open scene "SampleScene" 3. Press play 4. Notice that there are 2 GetTableEntryOperations w... Read more
Asset is not loaded in Play Mode when using UnityEngine.Object
How to reproduce: 1. Open the project “IN_29193” 2. Enter the Play Mode 3. Observe the Console Expected result: “loaded main” ... Read more
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Test 3. From the Project windo... Read more
Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings 2. Go to Window>Asset M... Read more
[Addressables] ResourceProviders are not reloaded when the catalog is up...
Reproduction steps: 1. Open the “ResourceProvider_Stripped“ project 2. Open the “SampleScene“ scene 3. Choose Tools menu > Clear Cac... Read more
Editor freezes when selecting a class that inherits from an Abstract Ge...
Reproduction steps: 1. Open the “Crash test” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “Click to ... Read more
“AddressableAssetEntry” properties have different values before and afte...
How to reproduce: 1. Open the user’s attached “AddressableAssetEntryPropertiesNotFilledOutRepro.zip” project 2. Press Menu > Test > ... Read more
Content Update Builds modify the static bundles when their naming has "U...
How to reproduce: 1. Open the attached “IN-34077.zip” project 2. Open the Addressables Groups window (Window → Asset Management → ... Read more
InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...
Reproduction steps: 1. Open the attached project “AddressablesBatchLoadBug” 2. Enter Play mode Expected result: There are no er... Read more
[Addressables] Static bundles are modified if their naming is "Use Filen...
Reproduction steps: 1. Open the attached project “AddressableUpdate“ 2. Open Window > Asset Management > Addressables > Groups 3.... Read more
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