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[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...
Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce: 1. Download attached "test.unitypackage" (or use any other .unitypackage file) 2. Launch Unity editor with "-imp... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps: 1. Create a new project 2. Import the Oculus Integration Plugin from in the Package Manager 3. Open the "AvatarGallery"... Read more
CinemachineFreeLook Camera jitters when it is controlled by InputValues ...
Reproduction steps: 1. Open user's attached project and Scenes/test scene 2. In the Hierarchy window, select Camera 3. In the Inspe... Read more
Errors appear in the Console after selecting .tss or .umxl files in the ...
How to reproduce: 1. Open the attached '1301021.zip' project 2. Select Help > Quick Search 3. In the search bar enter 'Test' 4. In t... Read more
[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps: 1. Open the user's attached "CommandBufferStereoBugRepo.zip" project 2. Load the "SampleScene" 3. Enter Play mod... Read more
[GPU PLM] Progressive updates doesn't work on first bake after opening t...
When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more
[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
Bad performance when using GPU skinning on Mali with OpenGL ES
GPU skinning on Mali devices is much slower than CPU skinning Read more
[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects