Search Issue Tracker
Active
Votes
0
Found in
2021.2.0a3
2022.1
2022.2
Issue ID
1397492
Regression
Yes
Color picker tool is stuck in the pixel sampling stage when clicking inside and then outside the Inspector window
How to reproduce:
1. Open the attached project "ReproProject.zip"
2. Open Lighting window (Window > Rendering > Lighting)
3. Open the Environment tab and click on the eyedropper tool of the Realtime Shadow Color property
4. Click anywhere in the Inspector tab
5. Click anywhere in the Scene or Game window
Expected result: The eyedropper tool picks the color value from anywhere on the screen and stops the sampling of color value
Actual result: The eyedropper tool continuously samples the color value
Reproducible with: 2021.2.0a3, 2021.2.8f1, 2022.1.0b5, 2022.2.0a3
Not reproducible with: 2019.4.35f1, 2020.3.25f1, 2021.2.0a2
Notes:
- Only managed to reproduce with the eyedropper tool found in the Lighting window
- Clicking on the eyedropper tool cancels the continuous color sampling
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment