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Votes

1

Found in

2019.4

2020.3

2020.3.24f1

2021.2

2022.1

2022.2

Issue ID

1397475

Regression

No

custom Shader's UV3 and UV4 are not supported when used in Particle System Mesh render mode

Visual Effects - Legacy

-

How to reproduce:
1. Open the attached "1397475_Repro.zip" project
2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMesh" folder
3. In the Hierarchy select the "Expandable Particle Mesh" GameObject
4. In the Inspector expand the Particle System Renderer option

Expected results: More than 2 input UV streams are supported
Actual results: "Meshes may only use a maximum of 2 input UB streams." Message is in the Inspector

Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a6

Comments (1)

  1. Hovl

    Jan 13, 2024 18:29

    Yes, mesh could work only if UV2 in custom vertex stream is disabled.

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