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TextMeshPro keeps resizing memory buffers when setting text with length ...
How to reproduce: 1. Open the user's attached project ("TextMeshProGC.zip") 2. Load "SampleScene" 3. Open the Profiler and start rec... Read more
[DXR] Errors appear in the Console window when a Game Object has multipl...
How to reproduce: 1. Have a ray tracing system ready, Windows 10 version 1809+, GPU with ray tracing support. 2. Open the project a... Read more
Shadows of the risen mountain are copied to every Terrain Tile when the ...
How to reproduce: 1. Open the attached "1305275_Repro" project 2. Open the "TerrainShadow" Scene (Found in the "Assets" folder) 3. O... Read more
[Build] GetAllDependencies doesn't return correct dependencies when usin...
Reproduction steps: 1. Open attached project "UGUIDemo.zip" and scene "test" 2. Enter Play Mode, observe Console window 3. Exit Play... Read more
Array element operations fail with custom PropertyDrawer and PropertyScope
How to reproduce: 1. Open the user's attached "UtilitiesReports.zip" project 2. Select the "Test" ScriptableObject in the Project wi... Read more
[2D][Sprite Shape] Having secondary normals on edge sprite variant cause...
[2D][Sprite Shape] Having secondary normals on edge sprite variant causes lighting issues on other variants Repro steps: - Open def... Read more
[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Scripting Backend is set to Mono 3. Build the project 4. L... Read more
[SerializeReference] Editor crashes when creating a GraphView Node after...
How to reproduce: 1. Open the user's attached "SerializedReferenceCrash.zip" project 2. Double-click the "State Graph" GameObject in... Read more
[Android][GI] Blocky artifacts in lightmap
In a very simple scene the baked lighting on a static cube is rendered smoothly on Desktop but has green splotches on Android. My b... Read more
The outline of a GameObjects flickers in the Scene view when Scene View ...
How to reproduce: 1. Open the user's attached "HDRP2019.4.17.zip" project 2. Open the "SampleScene" Scene 3. Enable the "Animated Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects