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[DXR] Integer values set using RayTracingShader.SetInt are displayed as ...
Integer values set using RayTracingShader.SetInt are displayed as Floats in Frame Debugger. Read more
Enum field is displayed as an integer value after adding different deriv...
How to reproduce: 1. Open the user's attached project "SerializedReferenceBug.zip" 2. Right-click on the Project window and click on... Read more
Cannot select UI GameObjects in the Scene view when gizmos are disabled
Cannot select UI GameObjects in the Scene view when gizmos are disabled How to reproduce: 1. Download and open the submitted projec... Read more
Array selection cycling using the arrow key shortcuts is inconsistent
How to reproduce: 1. Open the attached project 2. Select the "Script" object in the hierarchy 3. Select one of the "testtest" array ... Read more
[Burst] Initializing FixedString with an Interpolated String with anothe...
How to reproduce: 1. Open the attached project ("case 1305489.zip") 2. Jobs > Burst > Enable Compilation (uncheck this) 3. Enter Pla... Read more
NullReferenceException gets thrown in the Console when the Label Text va...
How to reproduce: 1. Open the attached '1305483.zip' project 2. In the Project window double-click on the 'Test' Asset 3. Observe th... Read more
[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...
How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Enter Play mode and observe the mouse cursor in the Game v... Read more
Refreshing "My Assets" displays all assets and ignores what is in the se...
How to reproduce: 1. Create a new Unity project 2. Open up the Package Manager 3. Select the "My Assets" section 4. Type in the name... Read more
[Adaptive Performance] When SetRefreshRateByIndexInternal(int index) API...
A customer asked me about IndexOutOfRangeException occurred at Adaptive Performance from this ticket. Research result, I think Adap... Read more
Incorrect preview when picking color with the pipette
Reproduction steps: 1. Open the user's attached project and "Waiting Room" scene 2. Select the "Button" game object in the hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects