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[Accelerator] installer indicates success after the installation fails
Reproduction steps:1. Download Unity Accelerator installer from here: https://docs.unity3d.com/Manual/UnityAccelerator.html#install2... Read more
GameObject with a custom Shader is invisible when multi_compile keywords...
How to reproduce:1. Open the attached project "haircut_repro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps:1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit)2. Go to File >... Read more
[General][AssetDB][URP] Adding URP to the project causes reimports of ma...
The same repro project shows two sides of the same problem: 1) URP assets in HDRP cause endless reimporting of shadergraphs and mate... Read more
Import Progress Bar doesn't refresh when downloading Assets from Cache
How to reproduce:1. Open the user's attached "Accelerator_ProgressBar" project2. Connect the project to a Cache server (Edit->Pro... Read more
Build process succeeds when building without Bluetooth Usage Description...
Behavior for Bluetooth Permissions should be the same as Camera Permissions - if you're using Camera methods and its Usage Descripti... Read more
[Android][Vulkan] When using Antialiasing with Vulkan the FPS fluctuates...
Reproduction steps:1. Download the project from the Google Drive link2. In the Quality settings set the Antialiasing to 2x, 4x or 8x... Read more
Some references of Animation Clip are missing in Prefab when referenced ...
How to reproduce:1. Open the attached project2. In the Project Window, open the user's mentioned Prefab3. In the Hierarchy, inspect ... Read more
Performance spikes caused by Package.GetAll when searching in the Projec...
How to reproduce:1. Open the user's attached project "PackageInfoGetAll.zip"2. Open Window>Analysis>Profiler3. Enable Deep Pro... Read more
New Editor window opens when recompiling scripts
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts/Runtime3. Right-click any o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning