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0
votes
Fixed

Number of SetPass calls increase when there's no Trails Material selected

Visual Effects - Legacy

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached "ParticlesBatchingTest" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Pre... Read more

0
votes
Postponed

Windows resized independent of cursor when trying to double-click drag r...

IMGUI

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Jul 31, 2020

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Version/s: 2018.4, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open new Unity project with Default layout 2. Expand Inspector window until the middle of the Editor 3. Doubl... Read more

0
votes
Fixed

Metal Editor view repaint causes geometry explosion randomly

Metal

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Jul 30, 2020

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Version/s: 2018.4

Metal Editor has multiple views and each of them has a separate queue for GPU command buffer submission. Last time I tested the beh... Read more

0
votes
Fixed

[WebGL] Build files aren't being compressed

WebGL

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Jan 20, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.1

Reproduction steps: 1. Create a new Unity project 2. Navigate to File > Build Settings > Player Settings 3. Under Publishing Setting... Read more

0
votes
Fixed

AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...

Asset - Database

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Sep 18, 2020

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Version/s: 2018.4, 2020.1.6f1, 2020.2

How to reproduce: 1. Open user-submitted project (AssetDatabaseV2Test.zip) 2. From the Menu bar select Test > RunTest 3. Note the GU... Read more

0
votes
Fixed

[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...

Physics

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Aug 04, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps ... Read more

0
votes
Fixed

CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...

Graphics Device Features

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Download the user-submitted script(FloorCutoutCommandBuffer.cs) 2. Create a new Unity project, import and open ... Read more

0
votes
Won't Fix

[Preset] Reset functionality does not work for the "Layer Collision Matr...

CodeEditors

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Aug 04, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a20

When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more

0
votes
By Design

[iOS] Skinned mesh data growth results in processing time decreasement w...

Metal

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Jul 29, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open the attached 'SkinningTest_.zip' project 2. Check 'Development Build' flag in Build Settings 3. Build for ... Read more

0
votes
Fixed

GameObject is not animated when the Animator Component is enabled during...

Animation

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Jul 15, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached "1263490_AnimatorCullCompletely.zip" project 2. Open the "SampleScene" Scene 3. Select the "A... Read more

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