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0
votes
Fixed

[Terrain Tools] RenderTextures leaked in FilterContext

Package: Terrain Tools

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Sep 11, 2020

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Version/s: 3.0.1-preview

Will eventually crash the editor or at least interfere with rendering as there will not be enough rendertexture resources to use re... Read more

0
votes
Fixed

[ARKit] ARObject importer can fail to import assets when the host machin...

Package: ARKit

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Sep 11, 2020

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Version/s: 4.0.8

This affects object tracking in ARFoundation's implementation of ARKit. The ARObject importer parses floating point numbers from a p... Read more

0
votes
Duplicate

Shape of the Shadow is not rendered properly when zooming in at the cert...

Shadows/Lights

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Sep 10, 2020

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Version/s: 2020.2.0a21, 2020.2.0b1

How to reproduce: 1. Open the attached "ShadowTest.zip" project and ShadowTest scene 2. In the Hierarchy window, select Main Camera ... Read more

1
votes
Fixed

[Performance Regression] Matrix4x4 multiplication significantly slower

Mono

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Sep 10, 2020

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Version/s: 2019.3.0a8, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "Matrix.zip" and scene "SampleScene" 2. Enter Play Mode and wait for a few seconds 3. I... Read more

0
votes
Fixed

Profiler Overview information is blinking when moving the playhead aroun...

Profiling

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Sep 10, 2020

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Version/s: 2020.1.4f1, 2020.2

How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. Enable CPU Usage Module if it's not (... Read more

70
votes
Fixed

CPU usage spikes in the Loading.LockPersistentManager when async loading...

Asset - Database

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Sep 10, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1

How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more

1
votes
Duplicate

Editor crashes with "The file 'MemoryStream' is corrupted!" when deletin...

Scene Management

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Sep 10, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.3f1, 2020.2

How to reproduce: 1. Open the attached project (case-1276834.zip) 2. Open the Scene 'testScene' 3. In the Project window delete the ... Read more

0
votes
Fixed

Crash on Transform::CountNodesDeep when calling InstantiatePrefab and pa...

Scene Management

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Sep 10, 2020

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Version/s: 2018.4, 2019.4.8f1, 2021.1

How to reproduce: 1. Open the attached project (case-1276785.zip) 2. In the Project window select the 'Prefab' Asset 3. At the top o... Read more

0
votes
Fixed

OpenGL/GLES static const vector returns incorrect data

Shader System

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Sep 10, 2020

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Version/s:

Repro steps: - Open test project and make sure the render backend is set to OpenGL - Press play and observe incorrect faces 5 & 6 on... Read more

0
votes
Fixed

[Memory Profiler] File with the same name disappears when importing from...

Package: Memory Profiler

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Sep 10, 2020

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Version/s: 0.2.5-preview.1

How to reproduce: 1. Open attached "case_1276722.zip" project 2. Open Window/Analysis/Memory Profiler window 3. In the File Explorer... Read more

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