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[HDRP] Visual rendering glitch when using some Passes in the Custom Pass...
How to reproduce:1. Open the user's attached "hdrp camera error" project2. Open the "SampleScene" Scene3. Select the "Custom Pass" G... Read more
[HDRP] "Failed to call instance function Invoke" error is thrown when ri...
How to reproduce:1. Open the user's attached "hdrp camera error" project2. Enter the Play Mode in the "testScene" Scene3. Select the... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce:1. Create a new project2. Undock the Scene window from the Editor and make it fullscreen3. Open another app from th... Read more
[HDRP] Viewport resolution works incorrectly when dynamic resolution sca...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "DynamicResHDRPBug_2021_2_8_Extracted.zip" project2. In File >... Read more
Slider cannot be controlled with gamepad when using new Input System wit...
How to reproduce:1. Open the attached project "Input.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Adjust the slid... Read more
[URP] There is no option to upgrade built in shaders to URP
Reproduction steps:1. Create a new project2. Install URP package using the package manager3. Go Edit -> Rendering Expected result... Read more
[UI Builder] Game view resolution changes to 640x480 when the UI Builder...
Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more
TLS Allocator ALLOC_TEMP_TLS after opening Asset Store window
Steps to repro:1. In the context menu select Window>Asset Store.2. If it doesn't open the web browser automatically, check the op... Read more
[UI Toolkit] Button callback events break when “Maximize” is disabled in...
Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in Hierarchy3. Make that Cube prefab by dragging ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open