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Number shortcut for MenuItem doesn't work with numeric keypad
Steps to reproduce:1. Open attached project "924468.zip"2. Open Scene View3. Press '1(alphanumeric keyboard)' and '1(alphanumeric ke... Read more
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thr...
Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thrown after selecting any material, locking Inspector, and then... Read more
Physics.Processing and Director.ProcessFrame causing degraded performance
How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more
[CustomRenderTexture] Cubemap type in DX12 Player is wrong
Steps:1. Open win.exe_dx11 and win.exe_dx12 player inside the repro project folder "CustomTexture_dx12\Build"2. Observe and compare ... Read more
[Win] Building of several players to the same folder can cause errors
If user builds several players to the same project folder on Windows and keep players running, errors appear. To repro:1. Create a p... Read more
[CustomRenderTexture] Naming inconsistency on Asset create menu
Steps:1. Create an empty project2. Right click on project view>Create>Custom Texture Expected Result: "Custom Texture" should ... Read more
Parental assembly gets unloaded when dynamically loading child assembly ...
Steps to reproduce:1. Open attached project2. Open "AssemblyLoadBug" scene3. Enter play mode and observe consoleassembly is loaded a... Read more
NetworkTransport.Send() leaks memory
Reproduction steps:1. Open project attached (Repro.zip).2. Open scene "Test".3. Press Play.4. Wait till memory usage stabilizes.5. I... Read more
GetComponentsInChildren always gets components from inactive objects
Steps to reproduce:1. Open the attached project(GetComponentsInChildren.zip)2. Open the Main scene3. Play the scene4. Observe the Co... Read more
[iOS] Minimizing app during its initialization breaks the sound, error "...
Steps to reproduce:1. Open user's attached project2. Build "Test" scene to iOS platform3. In Xcode, Build and Run4. When app starts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used