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[2D] The name and Texture fields are overlapping with each other in Seco...
[2D] The name and Texture fields are overlapping with each other in Secondary Textures The name and Texture fields are overlapping w... Read more
[macOS][UIElements] Visual Element's hover state isn't updated in a cust...
How to reproduce:1. Open the attached project "case_1284247-Project.zip"2. Open the custom window (BUG->Hover Bug Window)3. Posit... Read more
Panning the camera in the Scene View leaves graphical artifacts until re...
Repro steps:1. Open attached project2. Open SampleScene3. Pan the camera in the Scene View Actual: Panning the camera leaves artifac... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce:1. Create an empty project2. In the Build Settings, select WebGL3. Build and run Expected result: No errors are thr... Read more
Android build fails when setting a custom Aspect ratio up to 2.1 in Play...
Steps to reproduce:1. Open the attached project "Case_1284210"2. Build it to Android Expected results: Android build completesActual... Read more
Particle system 3D Start Rotation is not uniform with Transform Rotation...
How to reproduce:1. Open the attached project from "case_1284152.zip"2. Open scene "SimpelreproScene"3. Select "Particle System" in ... Read more
Generated Xcode project doesn't build when using il2cpp scripting backend
To repro: 1. Create new project on MacEditor;2. Switch to macOS platform;3. Switch to il2cpp scripting backend;4. Enable "Generate X... Read more
PlayerUpdateTime PlayerLoop callback no longer works properly after Time...
1. Open attached project;2. Build a player to any platform that received Time.deltaTime fix;3. Observe that project time calculation... Read more
[WebGL] Errors are thrown and UI is broken when zooming in the browser
How to reproduce:1. Open the attached project's Scene labeled "Main"2. Make a WebGL build3. Host the WebGL build4. Open the WebGL bu... Read more
[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved