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0
votes
Fixed

[2D] The name and Texture fields are overlapping with each other in Seco...

2D

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Oct 12, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b7

[2D] The name and Texture fields are overlapping with each other in Secondary Textures The name and Texture fields are overlapping w... Read more

0
votes
Fixed

[macOS][UIElements] Visual Element's hover state isn't updated in a cust...

UI Toolkit

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Oct 11, 2020

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Version/s: 2020.1.0a15, 2020.1.7f1, 2020.2

How to reproduce:1. Open the attached project "case_1284247-Project.zip"2. Open the custom window (BUG->Hover Bug Window)3. Posit... Read more

0
votes
Duplicate

Panning the camera in the Scene View leaves graphical artifacts until re...

Scene/Game View

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Oct 11, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

Repro steps:1. Open attached project2. Open SampleScene3. Pan the camera in the Scene View Actual: Panning the camera leaves artifac... Read more

0
votes
Fixed

[WebGL][macOS] Builds do not run when using Big Sur

WebGL

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Oct 11, 2020

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Version/s: 2018.4, 2021.1

How to reproduce:1. Create an empty project2. In the Build Settings, select WebGL3. Build and run Expected result: No errors are thr... Read more

2
votes
Fixed

Android build fails when setting a custom Aspect ratio up to 2.1 in Play...

Android

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Oct 11, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Steps to reproduce:1. Open the attached project "Case_1284210"2. Build it to Android Expected results: Android build completesActual... Read more

0
votes
Won't Fix

Particle system 3D Start Rotation is not uniform with Transform Rotation...

Visual Effects - Legacy

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Oct 10, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce:1. Open the attached project from "case_1284152.zip"2. Open scene "SimpelreproScene"3. Select "Particle System" in ... Read more

0
votes
Fixed

Generated Xcode project doesn't build when using il2cpp scripting backend

MacOS

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Oct 09, 2020

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Version/s: 2020.2.0b6

To repro: 1. Create new project on MacEditor;2. Switch to macOS platform;3. Switch to il2cpp scripting backend;4. Enable "Generate X... Read more

0
votes
Fixed

PlayerUpdateTime PlayerLoop callback no longer works properly after Time...

Scripting

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Oct 09, 2020

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Version/s: 2020.2.0a16

1. Open attached project;2. Build a player to any platform that received Time.deltaTime fix;3. Observe that project time calculation... Read more

0
votes
By Design

[WebGL] Errors are thrown and UI is broken when zooming in the browser

WebGL

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Oct 09, 2020

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Version/s: 2019.3.0a11, 2019.4, 2019.4.9f1

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Make a WebGL build3. Host the WebGL build4. Open the WebGL bu... Read more

0
votes
Fixed

[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...

WebGL

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Oct 09, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more

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