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Particles Shader warnings are thrown "conversion from larger type to sma...
To reproduce: 1. Open any project; 2. Navigate to Particles/Lit or Particles/Unlit shaders in URP package; 3. In the Inspector, unde... Read more
"Cannot get non-existing progress id" error appears in Console when ente...
Reproduction steps: - Open attached project - Open MainMenu scene - In the ProjectBrowser search field, type "gameplay" - Enter Play... Read more
[Enlighten] Systems, Clustering, Lit Clustering, and UV Charts scene deb...
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (link in the comments) 2. Open scene AVP_Interior_Vol.2 3. Genera... Read more
[Undo][Inspector Framework] Error is thrown on performing undo operation...
In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more
[Profiler] When 2 devices are connected to a profiler, message is cutoff...
How to reproduce: 1. Create a new project 2. Open Profiler 3. Switch platform to Android 4. Connect two devices via USB 5. In Build ... Read more
Particle System with Mesh Render mode causes GLSL link error on Android ...
To reproduce: 1. Open attached project; 2. Build and Run the "repro" scene for Android OpenGLES3; 3. Run the scene on devices with ... Read more
[Android] conv heavy model outputs=0 using Vulkan with older devices (Ad...
Reproduction steps: 1. Open the attached "Project.zip" 2. Build the "New Scene" on an Android device. - Device should have Adreno... Read more
[Burst] CPU feature checks are ignored
How to reproduce: 1. Open the attached project ("featureCheck.zip") 2. Open Jobs > Burst > Open Inspector 3. Inspect "Guards_Not_Con... Read more
Burst native instructions not called when casting from/to Unity.Mathemat...
How to reproduce: 1. Open the attached project ("intrinsmath.zip") 2. Observe Jobs in "Reproduce_Avx2_blend_epi32_bugs.cs" 3. Inspec... Read more
The Built project stops responding after loosing focus when using Direct...
How to reproduce: 1. Create a new project 2. Build and run it (File->Build And Run) 3. Switch to the Editor and enter the Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifact ID value changes when reimporting an asset when a mobile platform is selected and Unity Accelerator is enabled
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene