Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0b2
2021.1.0b5
2021.2
Issue ID
1312411
Regression
Yes
The Built project stops responding after loosing focus when using Direct3D11 Graphics API
How to reproduce:
1. Create a new project
2. Build and run it (File->Build And Run)
3. Switch to the Editor and enter the Play Mode
4. Switch back to the Build
Expected results: The Build does not freeze and continues to be responsive
Actual results: The Build freezes (stops responding)
Reproducible with: 2021.1.0b2, 2021.1.0b6, 2021.2.0a4
Not reproducible with: 2018.4.31f1, 2019.4.20f1, 2020.2.4f1, 2021.1.0b1
Notes:
- When reproducing the issue fast enough it might not reproduce
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a7
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b9