Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2019.4
Issue ID
1312443
Regression
No
[Enlighten] Systems, Clustering, Lit Clustering, and UV Charts scene debug views are broken
Steps to reproduce:
1. Download and open ArchVizPRO Vol.2 project (link in the comments)
2. Open scene AVP_Interior_Vol.2
3. Generate realtime GI using settings provided in the scene
4. Once precompute is complete, switch to any of the Global Illumination scene debug views (Systems, Clustering, Lit Clustering, UV Charts)
5. Notice how the viewport is either completely blank, or filled with rendering artifacts
Notes:
- Affects both Enlighten Realtime GI and Baked GI
- Only the aforementioned debug views are affected; others are not
- More likely to reproduce with high Indirect Resolution values, and High Resolution lightmap parameters asset
- When using low Indirect Resolution values, and Low Resolution lightmap parameters, affected debug views are more likely to work and/or rendering with artifacts
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (2021.2.X):
This will be solved as part of a larger area refactor.