Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0a1
2021.1.0b5
2021.2
Issue ID
1312446
Regression
Yes
"Cannot get non-existing progress id" error appears in Console when entering the Play mode
Reproduction steps:
- Open attached project
- Open MainMenu scene
- In the ProjectBrowser search field, type "gameplay"
- Enter Playmode
Expected result: There are no errors
Actual result: "Cannot get non-existing progress id {x}." error appears
Reproducible with: 2021.1.0a1, 2021.1.0b6, 2021.2.0a4
Not reproducible with: 2020.2.4f1
Could not test with: 2018.4.32f1, 2019.4.20f1 (could not downgrade packages)
Notes:
1. The number attached to the error message changes each time the error is thrown
2. Error message still occurs even if all GameObjects are deleted from the scene
Comments (6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
Akhriman
Nov 21, 2022 16:30
I've just found this in 2022.1.18f1.
unity_bR3aVg0qkReaog
Feb 20, 2022 06:00
I solved the problem by emptying the search field in the project window.
Deleter
Jan 12, 2022 03:50
Got rid of this by killing all Unity processes associated along with all Unity Hub (.exe) processes. Then when all is clean, starting a new Unity instance makes everything ok.
Deleter
Jan 12, 2022 02:45
Same problem here
jamongyople
Sep 13, 2021 03:45
PlayerPrefs.DeleteAll(); <<<
fortisone
Apr 29, 2021 09:26
How was this resolved?