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1
votes
Fixed

[macOS] Context Menu is not opened when Right-clicking on an array eleme...

MacOS

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Feb 09, 2021

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Version/s: 2020.2.0a13, 2020.2.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Hierarchy, select the "ThingWithArray" GameObject... Read more

0
votes
By Design

Colliders are not being updated when the Editor loses focus

Scene/Game View

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Select AnimatedCube in the Hierarchy 4.... Read more

0
votes
Fixed

[DOTS][Android] Memory related errors are thrown and the build fails whe...

Package: DOTS Editor

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Feb 08, 2021

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Version/s: 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

Steps to reproduce: 1. Open the project "Project 2" from the attached link 2. Switch the platform to Android 3. Navigate to the Proj... Read more

2
votes
Fixed

AssertionException are spammed in the Console log when generating lighti...

Package: Scriptable Render Pipeline HD

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Feb 08, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "HybridHDRPTest.zip" project 2. Open the "New Scene" Scene 3. Make sure "Level" and "M... Read more

0
votes
Fixed

[Built in renderer][URP] Canvas rendering is broken on Snapdragon Androi...

Mobile

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Feb 08, 2021

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Version/s: 2021.2.0a5

We hit a couple new test failures last night in the nightly trunk tests. Not sure exactly what the issue is yet and will update as ... Read more

0
votes
Fixed

[UI Toolkit] OnPointerEnter and OnPointerExit is called every frame the ...

Package: UI Toolkit

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Feb 08, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps: 1. Open project in "Swappy Shapes.zip" 2. Open Console window 3. Enter Play Mode 4. Click on the settings icon o... Read more

7
votes
Fixed

Setting HttpClient.Timeout to a value greater than the default value of ...

Mono

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Feb 08, 2021

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Version/s: 2020.1.0a8, 2020.1.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open user's project "Timeout.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Wait for 3 minutes Expec... Read more

0
votes
Fixed

[Shadergraph] "Disconnect All" option is greyed out on stack blocks

Package: Shader Graph

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Feb 08, 2021

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Version/s: 12.0.x

Seems to repro in every version with Stacks. Repro steps: 1. Create a new shadergraph 2. Plug an edge into a stack block 3. Right c... Read more

10
votes
Fixed

[Android] ASTC encoding in TextureImporter is producing lower image qual...

Android

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Feb 08, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.1

Reproduction steps: 1. Open the attached project ("1313196Repro.zip") 2. Open the "SampleScene" scene 3. Switch to the Android platf... Read more

0
votes
Fixed

Incorrect triangle counts reported to FrameStats when using DrawProcedural

FrameDebugger

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Feb 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("Case_1325272_2021.2.zip") 2. Turn on the Statistics window: Game window > Stats 3... Read more

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