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Editor crashes on mono_log_write_logfile when opening a project
How to reproduce:1. Open the attached project ('case-1333819.zip') Reproducible with: 2019.1.0b7, 2019.4.26f1, 2020.3.6f1, 2021.1.8f... Read more
Packages under V2 lifecycle are incorrectly labeled as 'Pre-Release' or ...
How to reproduce:1. Open attached project(PackageLabels.zip)2. Open the Package Manager3. Note the labels for 'Asset Bundle Browser'... Read more
[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...
Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more
[UI Toolkit][Mobile] Buttons are clicked despite the parent ScrollView s...
Repro steps:1. Open atttached project "TouchReproIssues"2. Build and Run on Android/iOS3. Touch any on the buttons4. Without releasi... Read more
Elements in the Inspector disappear when using EditorGUI.BeginProperty a...
How to reproduce:1. Open the attached '1334600.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' GameObject4. I... Read more
[URP] Graphics.DrawMeshInstancedIndirect rendering correctly after click...
How to reproduce:1. Open the user's attached "FEP_copy.zip" project (or for 2020.1 versions use "TestPouchRenderer.zip")2. Open the ... Read more
TrailRenderer.SetPosition will log a Index out of bounds error when inde...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Move it around in the ... Read more
The FPS decreases by half in Play Mode when there is Scene view and Game...
How to reproduce:1. Open a new project2. Make sure there is Scene view and Game view visible in the Editor3. Check the "Maximize On ... Read more
[IL2CPP] try-catch when() filter fails
Reproduction steps:1. Open project in "IL2CPPCatchWhen.zip"2. Open the sample scene and enter play mode3. Look at the logs in the co... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
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