Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0b3
2021.1.6f1
2021.2
Issue ID
1334600
Regression
Yes
Elements in the Inspector disappear when using EditorGUI.BeginProperty and the property is a List/Array
How to reproduce:
1. Open the attached '1334600.zip' project
2. Open 'SampleScene'
3. In the Hierarchy select the 'Test' GameObject
4. In the Inspector expand 'Test Classes Default' > 'Element 0'
5. Observe the Inspector
Expected result: All list elements are visible
Actual result: Only the first list element is visible
Reproducible with: 2021.1.0b3, 2021.1.8f1, 2021.2.0a17
Not reproducible with: 2018.4.35f1, 2019.4.26f1, 2020.2.7f1, 2020.3.9f1, 2021.1.0b2
Notes:
- In 2020.2.0b3 - 2021.1.0b2 the Inspector flickers when resizing it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a20