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0
votes
Fixed

The Package Manager is very slow to show when an asset has an update ava...

Packman

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Feb 17, 2021

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Version/s: 2020.2.4f1

Description Package Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing ... Read more

0
votes
Fixed

[UI Toolkit] Submit button on a gamepad still works when the menu is dis...

Package: UI Toolkit

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Feb 17, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the user's attached project "UIToolkit.zip" 2. In the Project tab, open Assets/SampleScene.unity 3. Connec... Read more

1
votes
Fixed

[Mobile Notifications] iOSNotificationTimeIntervalTrigger.TimeInterval i...

Package: Mobile Notifications

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Feb 17, 2021

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Version/s: 1.3.2

Reproduction steps: 1. Open attached project "Case_1315365" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Console ... Read more

0
votes
Duplicate

[URP] Method calls for shadow and light data are made even when there's ...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Repro steps: 1. Open attached project 2. Enable Deep Profiling 3. Build and Run on any platform supported by URP 4. Connect the Prof... Read more

0
votes
By Design

[URP] UniversalRenderPipeline.UpdateVolumeFramework is called when no vo...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2021

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Version/s: 7.3.1

Repro steps: 1. Open the attached project "urp_regression" 2. Build and Run on any platform 3. Connect the Profiler 4. Notice the ca... Read more

1
votes
Won't Fix

A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...

Physics

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Feb 16, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (case_1315339-RaycastClosestPoint) 2. Open DebugSampleScene 3. Click Play 4. Observe ... Read more

0
votes
Fixed

[ProBuilder] ProBuilder generates Meshes with empty Submeshes when the M...

Package: Probuilder

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Feb 16, 2021

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Version/s: 4.1.0

How to reproduce: 1. Open project "Case_1315335" and load Scene "SampleScene" 2. Select the Cube GameObject in the Hierarchy 5. In t... Read more

0
votes
Won't Fix
1
votes
By Design

MonoBehaviours defined in a manually loaded assembly do not deserialize ...

Scripting

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Feb 16, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Field Serialization Bug.zip" and scene "SampleScene" 2. In Build Settings, build 'Samp... Read more

0
votes
Fixed

[Android] After moving a slider the buttons inside of a scroll view are ...

Android

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Feb 16, 2021

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Version/s: 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Project.zip" Project 2. Build and run the Project to an Android (Samsung) device 3. Click on... Read more

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