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[Linux] config dialog image can make dialog unusable
-e: the picture will push the buttons into each other making them unusable--repro with 5.5.3, 5.6, 2017.1b6--works well on Windows a... Read more
UI::CanvasRenderer::SyncVertexPtr crash when opening a project after del...
Reproduction steps:1. Open the attached project Expected: No crash when opening projectActual: Project crashes when opening Stack tr... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
NetworkDiscovery message in buffer not cleared
When overriding an OnReceivedBroadcast() method, second parameter (string data) is not cleared between calls. I.e. if you get a mess... Read more
Black edge on Sprites imported with Alpha Source = From Gray Scale
BY DESIGN:GrayScale to Alpha conversion is as follows :T gray = (red + blue + green) / 3;During conversion R G B values are left int... Read more
Texture2DArray.Apply() fails to free texture's system memory after uploa...
To reproduce: 1. Download and open attached "TestTextureArray2.zip (4.8 MB)" project.2. Open "main" scene.3. Enable "LoadTextureArra... Read more
[Editor] [Deferred] Light/normal direction getting reversed on actions w...
Reproduction steps:1. Open the attached project called ""2. Make sure Editor is running in the DX11 mode.3. Put the Game and Scene v... Read more
"String too long for TextMeshGenerator. Cutting off characters" error ap...
Steps to reproduce:1. Open user attached project2. Download the attached CalculateOnClickModified.cs script3. Replace the content in... Read more
[AssetBundles] Loading the same texture from AssetBundle after reloading...
Steps to reproduce:1. Download "880748 repro.zip"2. Click Assets->Build AssetBundles3. Open scene "scene.unity"4. Enter play mode... Read more
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce:1) Open attached project and scene2) Play it3) Select Player object in hierarchy to see its Y value in inspector4) Usin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12