Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
863959
Regression
Yes
Crash after adding Component Canvas
Reproduction steps:
1. Create New Project.
2. Create Canvas.
3. Create another Canvas. (Child of previous one).
4. Create one more Canvas (Child of previous one). It should be "Canvas -> Canvas -> Canvas"
5. Remove Canvas Scaler, Graphic raycaster and Canvas components from second (the middle) Canvas.
6. Add component Canvas to second (the middle) Canvas.
Expected result: Canvas component will be added.
Actual result: Unity crashes.
Reproduced on: 5.4.3p3, 5.4.4f1, 5.5.0b9, 5.5.0p3, 5.6.0a6, 5.6.0b3.
Works fine on: 5.3.7p3, 5.4.3f1, 5.5.0b7.
Regression in: 5.4.3p3(or p1, p2), 5.5.0b9(or 0b8).
Note: Adding other components might make reproduction impossible.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
BoboShu
Apr 08, 2017 06:29
5.5.3f1 crash