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0
votes
Fixed

[HDRP] Setting Maximum Shadows on Screen to less than the current amount...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select HDRP asset "3" (o... Read more

0
votes
Fixed

[HDRP] APV probes change value after project reload

Package: Scriptable Render Pipeline HD

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Feb 15, 2022

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Version/s:

Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more

0
votes
Fixed

[HDRP] Rendered view is blurry when using Motion Blur and CameraRelative...

Package: Scriptable Render Pipeline HD

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Oct 26, 2020

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Version/s:

How to reproduce:1. Open attached "HDRP-NoCameraRelativeRendering.zip" and SampleScene scene2. Select Windows/Render Pipeline/HD Ren... Read more

0
votes
Fixed

[HDRP] Reflection Probe face does not reflect ambient lighting when baked

Package: Scriptable Render Pipeline HD

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Sep 12, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b2

How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more

0
votes
By Design
0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

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Nov 05, 2019

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Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volume... Read more

0
votes
Fixed

[HDRP][DXR] Pathtracer does not converge when there's scene view and gam...

Package: Scriptable Render Pipeline HD

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Oct 29, 2021

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Version/s: 2021.2.0f1

Repro steps :- Open attached project- Open SampleScene- Make sure pathtracer is active- check that pathtracer accumulate/converge wh... Read more

0
votes
By Design

[HDRP] Scene View is visible in Game View when Camera's Background Type ...

Package: Scriptable Render Pipeline HD

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Sep 13, 2019

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Version/s: 4.1.0, 7.0.1

How to reproduce:1. Create a new project with HDRP2. Select the Main Camera and in the Inspector set the Background Type to None3. E... Read more

0
votes
Fixed

Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...

Package: Scriptable Render Pipeline HD

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Feb 10, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's project "HDRPBugTest.zip"2. Open the "test1" Scene3. Observe Cloud lighting4. Disable "Plane" Ga... Read more

0
votes
By Design

[HDRP] [Post Processing] Only one Camera receives Post Processing effect...

Package: Scriptable Render Pipeline HD

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Nov 18, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more

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