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"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce:1. Open the attached project "URPDeferredBug.zip"2. Open the "SampleScene" Scene3. Build And Run Expected result: T... Read more
Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...
Reproduction steps:1. Open the attached project "1403883.zip"2. Open "Main" Scene3. Enter Play Mode4. Close the Editor Reproducible ... Read more
ShaderGraph-defined Shader doesn't include needed macros to properly ren...
How to reproduce:1. Open the user's attached "Graphics RenderMeshIndirect" project2. Enter the Play Mode in the "01 - Bug" Scene3. O... Read more
Overlay Camera's Canvases are not rendered when Output Texture is set to...
Reproduction steps:1. Open the attached 'URPRenderCanvasesTargetRenderTexture' project2. Open the 'SampleScene'3. Enter Play Mode Ex... Read more
ReorderableList maintains incorrect height in the Inspector when cache i...
How to reproduce:1. Open the attached project (ReorderableListTest.zip)2. In the Project window, under Assets, select ReorderableLis... Read more
[HDRP] 120KB of GC and slow performance when calling Camera.Render()
Reproduction steps:1. Open the user's attached project2. Select File > Build and Run3. Open Window > Analysis > Profiler4. ... Read more
Scene variables drag and drop in graph don't have the good scope
When drag and dropping a scene variable from a GameObject component in a loaded scene are set to use the obejct scope instead of the... Read more
No way to get the requested build target from IPreprocessShaders callback
When building Asset Bundles, the current build target that is available in the Editor is not necessarily the same as the one request... Read more
Exported content and columns are mismatched in csv
Reproduce steps: Open the attached project Go to My String Table try either export csv or csv with comment Actual result: contents a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved