Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2021.1
Issue ID
1315525
Regression
Yes
ArticulationBody anchors are repositioned even when any unrelated property is changed in the inspector
1) Open the attached project.
2) Hit Play
3) Notice that the sphere is attached to a static cube by a spring, and the system ends up in equilibrium
4) Click on the sphere and change the value any of the drive's properties.
Expected: If you increase stiffness, the sphere should lift up (because the spring becomes stronger)
Actual: No matter what you change, the sphere will only move down
This happens because when anything is changed in the inspector, we reposition the anchors relative to the current position of the connected bodies
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes on "Open Project: Register Scripts" Unity's code execution when opening a project
- [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener
- Mesh normals look inverted when the Entities SubScene is disabled
- Prefab Overrides and blue marker stays when applying Overrides
- Menus and buttons in the Toolbar do not change colour together with the "Playmode tint" setting when it is changed during Play mode
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a9
Resolution Note (fix version 2021.1):
Fixed in 2021.1.6f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.8f1