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[SRP] Artifacts appear in the Player when changing the size of the windo...
How to reproduce: 1. Open the "OnDemandRendering.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run 4. Re-s... Read more
Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps: 1. Download and open the attached project "1324841.zip" 2. Open the Scene view (Window -> General -> Scene) 3. S... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce: 1. Open attached project "TestCrash.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Enter Play mode 4. Pr... Read more
NullReferenceException being spammed when Addressables Groups window is ...
How to reproduce: 1. Open attached project "test BUILDING and ASSET BUNDLES 2018.4.zip" 2. Open Addressables Groups window Expected... Read more
AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...
How to reproduce it: 1. Open the user's attached project "BugExampleProject.zip" 2. Load the "SampleScene" Scene 3. Enter the Play M... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it: 1. Open the attached project "1324728_issue.zip" 2. Open a Memory Profiler window (Menu Bar > Windows > Analysi... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce: 1. Open the attached project "TouchTest.zip" 2. Open the Scene "SampleScene" 3. Enable Development Build and Autoc... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Create a new Shader Graph by selecting Create > Shader G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled