Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X
Votes
8
Found in
2020.2.1f1
2020.2.3f1
2020.3
2021.1
2021.2
Issue ID
1324763
Regression
Yes
AnimationEvent is fired late or isn't fired at all when Animation's 'Motion Time' value is set manually
How to reproduce it:
1. Open the user's attached project "BugExampleProject.zip"
2. Load the "SampleScene" Scene
3. Enter the Play Mode
4. Pres key 'A'
5. Observe the archer (GameObject "male") in the Game view
6. Observe the Console window
Expected result: Message "-GoapAnimationEvent- shoot" appears when the archer shoots an arrow
Actual result: Message "-GoapAnimationEvent- shoot" appears after the archer shoots an arrow
Reproducible with: 2020.2.3f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a13
Not reproducible with: 2019.4.24f1, 2020.2.2f1
Could not test with: 2018.4.34f1 (due to errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
Resolution Note (fix version 2022.1):
Fixed in 2021.2.0a17
Resolution Note (fix version 2021.1):
Fixed in 2021.1.8f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.10f1