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0
votes
Fix In Review

Curve editor colour identifiers are too large and off-centre when UI Sca...

Package: Timeline

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Mar 03, 2021

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Version/s: 1.6.0-pre.1

Steps to reproduce: 1. Open any/new project 2. Select a Gameobject 3. In the Timeline window, create a Timeline for that Gameobject ... Read more

0
votes
Postponed

Replacing a Timeline asset makes the replacing/new asset undeletable

Package: Timeline

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Mar 03, 2021

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Version/s:

Steps to repro: 1. Open any/new project 2. Select a Gameobject without a Timeline/Director 3. In the Timeline window, hit Create (j... Read more

1
votes
Not Reproducible

[HDRP] Memory Leak in idle Player when using HDRP

Package: SRP HD Template

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Mar 02, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Create a new HDRP Project 2. Build the game 3. Open the Built game 4. Wait Expected result: The memory usage... Read more

0
votes
Third Party Issue

[macOS] Unity crashes when exception thrown after a DLL has been loaded

Mono

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Mar 02, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Repro steps: 1. Download and open project from the link below 2. Open scene "LipSync_Demo" 3. Enter Play Mode 4. Exit and Enter Play... Read more

0
votes
Fixed

Tags are changed to Untagged when loading an Adressable/AssetBundle scen...

Asset Bundles

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Mar 02, 2021

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Version/s: 2019.4, 2019.4.18f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Focus out of the Editor window 5. Click Load in ... Read more

0
votes
Fixed

Errors shown in the Console window point to the incorrect line number in...

Shader System

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Mar 02, 2021

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Version/s: 2020.2.0a13, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "ShaderLineNumberErrorExample.zip" 2. Open the "SampleScene" scene 3. Reimport "Error... Read more

0
votes
Fixed

PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...

Build Pipeline

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Mar 02, 2021

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Version/s: 2020.2, 2020.2.0a21, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Test_CompilePlayerScripts.zip" 2. In Test Runner window, select "EditMode" and press "... Read more

0
votes
Not Reproducible

[GPU PLM] Part of baked shadows are broken when hitting a backface

Progressive Lightmapper

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Mar 02, 2021

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Version/s: 2019.4

Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder. ... Read more

0
votes
Fixed

[Code Coverage] The Included Assemblies field shows Assemblies that no l...

Package: Code Coverage

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Mar 02, 2021

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Version/s: 1.0.0-pre.4

How to reproduce: 1. Open the attached '1318668.zip' project 2. Open Window > Analysis > Code Coverage 3. Observe the 'Included Asse... Read more

0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

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Mar 02, 2021

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Version/s: 2020.2.0a17, 2021.2.0a8

Steps: 1. Open attached project 2. Open Script2.cs 3. Introduce compiler error 4. Take a look into messages in Console ==> File pa... Read more

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