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Curve editor colour identifiers are too large and off-centre when UI Sca...
Steps to reproduce: 1. Open any/new project 2. Select a Gameobject 3. In the Timeline window, create a Timeline for that Gameobject ... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project 2. Select a Gameobject without a Timeline/Director 3. In the Timeline window, hit Create (j... Read more
[HDRP] Memory Leak in idle Player when using HDRP
Reproduction steps: 1. Create a new HDRP Project 2. Build the game 3. Open the Built game 4. Wait Expected result: The memory usage... Read more
[macOS] Unity crashes when exception thrown after a DLL has been loaded
Repro steps: 1. Download and open project from the link below 2. Open scene "LipSync_Demo" 3. Enter Play Mode 4. Exit and Enter Play... Read more
Tags are changed to Untagged when loading an Adressable/AssetBundle scen...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Focus out of the Editor window 5. Click Load in ... Read more
Errors shown in the Console window point to the incorrect line number in...
How to reproduce: 1. Open the attached project "ShaderLineNumberErrorExample.zip" 2. Open the "SampleScene" scene 3. Reimport "Error... Read more
PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...
Reproduction steps: 1. Open attached project "Test_CompilePlayerScripts.zip" 2. In Test Runner window, select "EditMode" and press "... Read more
[GPU PLM] Part of baked shadows are broken when hitting a backface
Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder. ... Read more
[Code Coverage] The Included Assemblies field shows Assemblies that no l...
How to reproduce: 1. Open the attached '1318668.zip' project 2. Open Window > Analysis > Code Coverage 3. Observe the 'Included Asse... Read more
File parameter has incorrect value in CompilerMessage when the path has ...
Steps: 1. Open attached project 2. Open Script2.cs 3. Introduce compiler error 4. Take a look into messages in Console ==> File pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects