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Various Scene/Game View element positions are randomly updated when hove...
Steps to repro: 1. Open the attached project on OSX; 2. Open the "Night" scene; 3. In the Hierarchy select Spot Light gameobject; 4.... Read more
Windows Build becomes unresponsive in Texture Streaming
Reproduction steps: 1. Download attached project 2. In "MakeBuild.bat", adjust the directory for Unity Editor 3. Run "MakeBuild.bat"... Read more
[Code Coverage] Clearing last Included Paths row immediatly jumps to the...
Steps to reproduce: 1. Create new project and add code coverage 2. In code coverage window, add two paths to Included Paths and Exc... Read more
[Code Coverage] Typing comma into the Included or Excluded Paths list wi...
Steps to reproduce: 1. Create new project and add code coverage package 2. In code coverage window, add any path to included paths ... Read more
[2D] Multiple errors thrown continuously on resizing the grid size of Ti...
When Tilemap Grid size is changed from Inspector then it causes the editor to throw IndexOutOfRangeException, GUI Error, OverflowExc... Read more
[UIToolkit] UIDocument objects are created with the same name in the hie...
All newly created UIDocument game objects share the exact same name in the Hierarchy, Refer to the attached video Steps to repro: 1... Read more
[Shader Graph] NullReferenceException error thrown on selecting any prop...
-ArgumentNullException error is thrown on deleting property from the Blackboard window. -NullReferenceException error thrown on sele... Read more
Addressable Group Advanced Options section in the Inspector gets closed ...
How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more
Game performance regression with Semaphore.WaitForSignal when rendering ...
Reproduction steps: 1. Open the user's attached project in 2020.2.0a14 or on an older Unity version 2. Open scene "SampleScene" 3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects